Blizzard Reportedly Hasn’t Given Up On The Dream Of A StarCraft Shooter

While the possibility of Blizzard ever making StarCraft III appears to remain distant at best, the company is reportedly still keeping the dream of a StarCraft shooter alive despite several previous mothballed attempts. This time, however, Far Cry 5 director Dan Hay is seemingly at the helm.

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Suggested ReadingThatā€™s according to a recent IGN interview with Bloomberg reporter and former Kotaku editor Jason Schreier, about his upcoming book on the history and future of Blizzard. Titled Play Nice: The Rise, Fall, and Future of Blizzard Entertainment, it includes a mention of a recent project aimed at creating a shooter inside the sci-fi universe of the famous RTS.

ā€œThey are working on a StarCraft shooter, StarCraft is not dead at Blizzard,ā€ Schreier said during the interview. He added that it could come out or it could get cancelled. ā€œThis felt like such an interesting and useful nugget to include because it really just shows you that Blizzard cannot quit StarCraft shooters,ā€ he said.

Previous attempts by Blizzard to make one a reality included StarCraft: Ghost, a third-person shooter about a Terran psychic espionage operative set after StarCraft: Brood War. It was announced in 2002 only to get indefinitely delayed once the Xbox 360 and PS3 generation arrived, eventually being officially cancelled a decade after its initial tease.

Then there was another project, codenamed ā€œAres.ā€ According to Schreierā€™s report for Kotaku in 2019, it was supposed to be a first-person shooter like ā€œBattlefield in the StarCraft universe,ā€ but it was eventually canned so Blizzard could focus exclusively on getting Diablo IV and Overwatch 2 out the door, which ended up taking another three or four years.

Third timeā€™s the charm? Hay, who was the head of the Far Cry franchise before leaving Ubisoft and joining Blizzard in 2022, was previously heading up Blizzardā€™s survival crafting game project Odyssey before that got cancelled as well earlier this year amid a brutal round of Microsoft cuts. Maybe Hayā€™s leadership, combined with Blizzard being part of Xbox now, will help this newest incarnation of a StarCraft shooter succeed where others failed.

Itā€™s certainly easy to imagine it scratching a similar itch to Saber Interactiveā€™s recent Warhammer 40K: Space Marine 2. And maybe, if it does just as well as that game has, weā€™ll end up that much closer to actually getting StarCraft III.

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