20 Spectacular Indie Games To Slam On Your Wishlist
Image: Double Barrel Games / 6side Studio / Moonsaurus Games / VEA Games / Z. Bill / Kotaku
Once upon a time, the United States of America would enjoy a holiday called āThanksgiving.ā However, over time, as culture shifted and the country changed, it eventually evolved into the day of celebration we now all know and love. Thatās right, Thanksgaming! Itās the day of the year when everyone in Americaāand all around the worldāgets together to celebrate unknown indie games.
As has become an annual tradition on Kotaku, we put out a call to indie developers to let us know about their upcoming or recently released games that have gone under the radar, so we can highlight them here on this big platform while the gaming news is taking a day off to stuff its face with turkey.
As ever, our including these games here is not a comment on their quality, as unless otherwise stated, we havenāt played them. Instead, these are randomly* selected from the hundreds of emails we received (over 400, in fact, to give you an idea of how many games are out there), to highlight just what extraordinary variety and possibility that exists withing the broad world of independent gaming.
If you want to support these developers and their projects, thereās a bunch of stuff you can do. Adding them to your Wishlist makes a real difference, helping developers get both algorithmic and financial attention, let alone that it reminds you to buy it when itās out. Telling others is huge too! Nag your favorite YouTuber to check it out. Force your grandparents to play the demo. Etch the gameās URL into your nearest mountainside.
OK, ready? And yes, this is a slideshow, get some cope. Itās how I can get away with doing these articles, so we all just accept it. Also, if you narrow your browser to portrait, or read on your phone, it removes the slides.
*I apply the smallest amount of curation to whatās featured, but itās minimal.
Thereās a very wonderful current trend for old-school FPS games made in the style of Heretic and Duke Nukem, with those chunky 2.5 pixels, and I love it. But it also leaves me craving the same but shinier. HELLBREAK looks like itāll offer me thatāabsolutely madcap first-person shooting, combined with violent spells, all with a sort of Diablo-infused bunch of health bars and upgrades.
Itās set rather nebulously between the two world wars, with a soldier in hell fighting to save his soul, and weapons that are demonic versions of the arsenals of the era, and will include a score system based on combos. Itās due to enter Early Access at the start of next year.
Developer: Double Barrel Games
Release date: Q1 2025
Steam
I used to think I didnāt like sokoban puzzles, until I realized I was writing the phrase, ādespite being a sokoban gameā in so many articles that I had to face up to the fact that…I just like them. With this new-found awareness, Iām pumped to see that After Light Fades embraces the block-shoving concept, in a game ostensibly about someone accepting their grief through a spiritual journey, but with its emphasis on the puzzles.
Thereās a demo out, although no release date yet.
Developer: Orchid of Redemption
Release date: TBA
Steam
It might just be that Iām very old, but thereās something adorably nostalgic about the presentation of Iron Village. Itās a city-builder combined with a railway manager, but presented in 2D pixel graphics that reminds me of a particular childhood era of gaming. Of course, it then carries over the more modern sentiments of the genre, with greater complexity of systems and resource management. Thereās a demo on the Steam page.
Developer: Lunar Chippy Games
Release date: TBA
Steam
I have to confess my eyes glaze over when I see the words āroguelite tower defense,ā but fortunately in this case I could still see enough to note the following, āwith RTS elements.ā Because goodness gracious, Dawn of Defense looks epic.
Itās got hexes on its grid for you strategy sickos, hordes of attackers for the tower defense weirdos, and multiple-choice upgrades for the roguelite acolytes. It also looks fantastic, too. Thereās a demo for it, available on Itch.
Developer: 6side Studio
Release date: TBA
Steam / Itch
Oh my gosh, look how adorable this is! Not just the art so pretty I want to cuddle it, but an adventure game based around gathering magical stickers! There have been a few sticker-themed games of late, but most have felt too reliant on the gimmick, without the depth underneath. This, from the footage and descriptions, looks like a fundamentally strong adventure game, with the sticker element as a bonus. Downloading the demo as I type.
Developer: Mudita Games
Release date: TBA
Steam
Retro Gadgets has been in early access since 2022, so thereās a chance you might have seen it before. But I hadnāt! And Iām surprised, given what a fantastic premise this is: itās a āsandboxā game in which you can design and build your own…retro gadgets!
You can solder boards, wire in switches and buttons, and then even code your own CPUs. You can also see gadgets others have made, take them apart, learn that way. Honestly, this should be in every classroom! Itās already fully playable, but developing in response to its community, which deserves to be a lot bigger.
Developer: Licorice ehf
Release date: Nov 20, 2022
Steam
Describing itself as āa chess-like tactical game,ā Skygard Arena is a turn-based MOBA-like, where you can battle through a campaign, or take on other players in a PvP mode. It looks like a splendid combination of board game design and video game possibilities, and you can find out for yourself since it released into Early Access just a few days ago.
Developer: Gemelli Games
Release date: Out now
Steam
Why are you God for only a day? Because Judgment Day is coming! In God For A Day, you play as the son of God, and have to make decisions about a townāHopewoodāand its residents, that determine the future it will see. You learn about people, their stories and their secrets, and then make life-changing decisions about their destinies!
It all sounds wonderfully heretical, and thereās a demo out now to see just how much.
Developer: Funky Forest
Release date: 2025
Steam
A āboxing rogue-likeā is an intriguing opener indeed, that only gets more eyebrow-raising when you learn itās about battering your way out of Jotunheim so you can beat up your father, Thor!
The Steam page claims a tale of āself-improvement philosophyā alongside a nine-part boss rush, with unlockables that will impact repeat play, all within a complex story set in Norse mythology. Which I bet isnāt a game you were expecting to read about. Thereās a demo, but no release date as yet.
Developer: Moonsaurus Games
Release date: TBA
Steam
Iām very conscious of not letting these features get overtaken by 79 variations on the current zeitgeisty genre, and right now thatās unquestionably X + roguelike (where they mean ārogueliteā). But look, Iām a mortal man, and when the next email I randomly click on tells me ābilliards + roguelike,ā what am I supposed to do?
Iāve managed to go 47 years without finding out what billiards actually is, beyond āpool with obstacles,ā but itās obviously a brilliant premise for an arcadey take on hitting balls with a stick. Also it features a lot more explosions than I was expecting. It came out earlier this year on Steam and Switch, and thereās a demo available.
Developer: Ludokultur
Release date: Out now
Steam
An arcade, physics driven soccer game, played by cute little cartoon animals, and itās already managed to secure an Among Us crossover event before the game even has a release date?!
This is in fact a follow-up to 2021’s Button City, a low-key cozy narrative game about a little fox and his chums. The indigenous-owned Albuquerque developer, Subliminal, seems to be all about the adorable cuteness, and if they can match that with a solid sports game combined with a sweet between-game narrative, I think this could do well.
Developer: Subliminal
Release date: TBA
Steam
Woah, this has some serious The Lion King on Sega Genesis vibes! Or is it Donkey Kong Country? Ooh, and a hefty dose of Crash Bandicoot. Oh, just pick your own classic platformer. It looks utterly gorgeous, and its recent console release last month saw a bunch of very positive reviews, albeit from lower-profile gaming sites. So you can grab it right now on Xbox, PS5 and Switch. Itās out on PC next week, although lacks a demo right now.
Developer: VEA Games
Release date: Dec 6
Steam
2023 was the year when far too many āX + deckbuilderā games came out, to the point of farce. Thatās slowed down enough this year to let novel additions stand out a bit better, and Sultanās Game certainly looks novel. Itās an RPG, but played using cards, and itās all about exploring oneās less innocent urges.
Youāre constantly required to make ādreadful choices,ā which might be murdering an innocent, lavish spending, dangerous adventures, or extravagant carnal pursuits. Presumably much like your Thanksgiving plans. Of course, you can choose to disobey the Sultan and risk a regicidal route. And, apparently, even slay dragons. The art looks fantastic, and the whole thing is intriguing. And indeed thereās a demo.
Developer: Double Cross
Release date: Q1 2025
Steam
If I gave you 870 guesses what Mudborne might be about, youād still never get to: a casual, frog-breeding genetics sim. Because youāre a big old dummy.
This is, extraordinarily, genuinely what we have here, in a game so bizarre-sounding Iām not even going to try to pithily sum it up in my own words, but rather just paste what was in the email:
You use your different frogs to affect the world, and open portals between a waking and ādreamingā hibernation realm – kinda menu management crafting minigames meets link to the past world exploration + puzzles! for example you use really angry frogs to melt ice, or really hungry frogs to clear deadly algae blooms
Yes please, I would like some of that.
Itās by ellraiser and TNgineers, who previously created a beekeeping sim, APICO. Mudborne is TBA, but thereās a demo on the Steam page.
Developer: ellraiser, TNgineers
Release date: TBA
Steam
Making a frog-breeding genetics sim look entirely normal is Scissors In Hell, a first-person dungeon crawler that appears to have been born of a fever dream. Oh, and it has turn-based combat and base-building? Wow.
Donāt get me wrongāthis is straight on my wishlist. I mean, it apparently offers the chance to set unicycle-riding octopuses on fire, or annoy a group of bat-people who cosplay as the Pope, and I never miss any game with those features.
Developer: Z. Bill
Release date: TBA
Steam
If anything, itās taken a weirdly long time before people started evolving the Vampire Survivors formula into more involved RPGs. Wildkeepers Rising appears to be attempting precisely this, by combining that billion-enemy frenzy with a creature collector!
It seems like itāll work with roguelite runs, but youāll bring different companions with you each time, and it promises a storyline, which the VS-spin-off genre is usually entirely missing.
Thereās to be an alpha test next week via Steam, with an Early Access launch to follow, although thereās no date yet for when that will be.
Developer: Lioncode Games
Release date: TBA
Steam
Can you combine Resident Evil and PS1 lost disc horror? Is that tautology? I think 10 Dead Doves says you can. This fixed-perspective horror about exploring an urban legend called the Ant Farm, while trying to find the cause of dead birds in Appalachia looks all sorts of crazy.
Thereās a demo, and the full game is out in just a couple of weeks. This is a comedy horror, which is a tough genre, but if it can pull it off, this could be fascinating.
Developer: Duonix Studios
Release date: Dec 13
Steam
One day historians will pinpoint the exact moment when inventory tetris went from a gripe to a feature. In Deadly Days: Roadtrip, itās a core component of the game, boasting, āA well-organized inventory is your best life insurance.ā
This is a frenzied zombie survival game, combining Vampire Survivors with exploration, and indeed managing your inventory in such a way as to best synergize your selection of weapons and tools. Which sounds ace. Thereās an open playtest due in the middle of December, with the release planned for next year.
Developer: PixelSplit
Release date: 2025
Steam
I love a game where looking at a screenshot makes me feel completely overwhelmed. Journey to Incrementalia achieves this splendidly, and even more-so in the video above. Stuffās definitely going on!
This is an āactive incremental auto-battler,ā it says, and itās all about casting spells to break down 99 walls to reach the lost city of Incrementalia. And you know what? I love growing to āinsane heights of power,ā so perhaps this is very much the game for me. Iām absolutely fascinatedāand can play it right now, given it was released last month, and is just $4 in the Steam sale.
Developer: Adam Travers
Release date: Out now
Steam
As someone not especially musically able, rhythm games are not my forte. Until theyāre weird, and then Iām in. Playing Thumper on a VR headset at a gaming show before it was released, so I had no idea what was about to happen to me, was a particular highlight. Hyperbeat, while obviously not the same vibe, seems to meet the right criteria.
The gameās page describes it as featuring āeach note flying at you indicating whether you slash, ride, or dodge your way through an endless dream.ā This is the work of childhood friends Alice Bottino and Chancellor Wallin, with a demo out, and a full release next year.
Developer: Alice Bottino, Chancellor Wallin
Release date: 2025
Steam
What an extraordinary selection, and Iāve barely made a dent in the pile of emails. But fear not, Iāll be back with another 20 games from the heap tomorrow!
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