Mafia: The Old Country Highlights Its Gorgeous Period Setting in New Dev Diary

They’d be Sicily not to

by Stephen Tailby Yesterday, 6pm

Mafia: The Old Country, as its name suggests, takes the series back to an earlier time and setting, exploring the genesis of organised crime in Italy.

In this new video, developers Hangar 13 and Stormind Games provide an overview of their work on capturing the setting of early 1900s Sicily — the latter team being based on the island.

Using old photographs, previous experience from Mafia II’s excursion to Sicily, and of course trips to the island to gather information and discover locations, it seems the dev team is very passionate about making the environment an authentic one.

It’s looking pretty dang good from where we’re sitting — we can’t wait to explore the location for ourselves when the game arrives on 8th August.

Mafia: The Old Country goes back to basics in some ways, ditching an open world structure in favour of a much tighter design with a linear narrative approach.

Are you excited to play this one? Watch where you’re pointing those knives in the comments section below.

[source youtube.com]

Stephen has been part of the Push Square team for over six years, bringing boundless enthusiasm and a deep knowledge of video games to his role as Assistant Editor. Having grown up playing every PlayStation console to date, he’s developed an eclectic taste, with particular passion for indie games, arcade racers, and puzzlers. He’s also our go-to guy for Sonic-related matters, much to his delight/chagrin.

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