A Quiet Place: The Road Ahead Is Bringing Back This Long-Lost Xbox Kinect Feature

Who remembers this?!

by Ben Kerry 3:30pm

A Quiet Place: The Road Ahead is coming to Xbox consoles next week, and in the run up to launch, the team at Saber Interactive have unveiled a neat feature that we thought had been left behind with Xbox Kinect a decade ago.

Basically, the upcoming horror title will feature an optional ‘Microphone Noise Detection’ mechanic – where the game’s monsters can detect the player through sounds made in real life. Here’s how the feature works in The Road Ahead:

“By activating your microphone, this optional feature lets the game’s deadly creatures detect every sound you make in real life, bringing the horror right into your room. Get a glimpse of what it’s like when any noise can betray you with the game’s new “Survive in Silence” live-action trailer!”

That live action trailer is viewable up above to give you an idea of how the feature will work in-game! If you remember, this was a thing for Alien: Isolation way back in 2014 – but that version of the mechanic required a Kinect sensor on Xbox One.

Speaking of Alien: Isolation, it’s all-go in the world of horror right now. Yesterday, the teams at Creative Assembly and SEGA announced that a sequel to the cult hit is now in development! That Alien: Isolation follow-up sounds a long way off for now, but A Quiet Place: The Road Ahead is just around the corner – landing for Xbox consoles on October 17th.

Tell us if you remembered this old Kinect feature down in the comments!

Ben is a News Writer at Pure Xbox, and is a fan of action, racing and straight-up shootin’ in any Xbox game he can get his hands on. When he’s not clutching an Xbox controller like his life depends on it, Ben spends his time listening to music that’s far too old for him, watching football on the telly and probably eating somewhere.

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