Nintendo Officially Declares Breath Of The Wild To Be Outside Of The Zelda Series’ Timeline
Itâs official: Breath of the Wild and Tears of the Kingdom donât fit on any previous Legend of Zelda timeline. As revealed by Nintendo this weekend, the two open-world games that bookended the Switchâs lifespan stand alone in their own version of reality. Which means all that time you spent trying to work out how they fit in with the previous games was futile.
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Suggested ReadingThe idea that the Legend of Zelda games exist in some sort of coherent timeline has always struck me as a path that leads to madness. Think too hard on something like that and youâre surely only moments away from drawing spirals all over your walls and ceiling. But it seems Nintendo themselves are determined to encourage such red-string-entangled complexity, grouping 19 Zelda games into an ever-more complicated branching history.
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Australian Nintendo site Vooks picked up on the information during Sydneyâs Nintendo Live 2024 over the weekend, posting a photograph of a slide shown by the Japanese publisher that lays it all out. There are two previously established distinct timelines in official Zelda cannon, known as âHero is Defeatedâ and âHero is Triumphant,â which branch off after the events of Ocarina of Time. The latter branch immediately splits into âChild Eraâ and âAdult Era,â while Breath of the Wild and Tears of the Kingdom just sit awkwardly off to the side, not fitting in anywhere.
According to the slide, chronologically the first game is Skyward Sword, followed by The Minish Cap and Four Swords, before everything splits after Ocarina. This also means that the two most ârecentâ games end up being the very first ones, The Legend of Zelda and Zelda II: The Adventure of Link, both set in the âEra of Decline.â But the Switchâs epic adventures just float loose, not even chronologically connected to one another.
Itâs worth noting that this official timeline doesnât mention The Legend of Zelda: Echoes of Wisdom at all.
Surely itâs easier to refuse to even countenance any of this, and to think of Zelda as this big box of toys, and Nintendo gets them all out and plays with them differently every time? Sure, thereâs the Link toy and the Zelda toy and the Gannon toy, and they play on the same cloth map, but thereâs no reason to want or need them to overlap or interconnect at all. At least, thatâs how I stay sane.
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