Synthetik 2 adds more tactical complexity to its twin-stick combat with Update 14
If youâve not yet heard about Synthetik 2 and its predecessor, Synthetik (as featured in our Steam Deck Roguelites recs), we canât blame you, as theyâre both niche. However, if the idea of a retro-futuristic tactical twin-stick shooter inspired by Robocop tingles, Synthetik 2âs Update 14 may be of interest.
Also known as the âElectrify Mega Update,â according to the official announcement, Synthetik 2âs Update 14 marks a major step forward for the Early Access title. Featuring 20 new usable items, map reworks, substantially improved destruction effects and ragdolls, a new centre HUD option and loads more, Update 14 is a hallmark release for the game. Most importantly, though, Update 14 underlines the gameâs insistence on tactical and statistical complexity.
Image via Flow Fire Games Synthetik 2âs Update 14 rounds off an already impressive tactical Roguelite Certainly, when you hear the term âTwin-Stick Shooterâ, the odds are good that complexity is not the first thing that comes to mind. Yet, simply throwing a glance at the Electrify Mega Updateâs changelog should provide a good idea of what the game is about.
To illustrate the point, look no further than Update 14âs (re)introduction of Supply Hack Databases. This layer of weapon itemization was removed from the Early Access game a while back, only to now be added back in, in a much-improved format. Notably, Synthetik 2âs fictionalized real-world weapons can come in a huge number of different varieties that alter their statistics.
Supply Hack Databases build upon Synthetik 2âs weapon customization and item synergies, as well as the gameâs 10 or so unique character classes. Whatâs particularly notable here, though, is that the developer has finally introduced a comprehensive item compendium to the game, allowing you to inspect all the loot you mightâve come across so far.
Coming to grips with all the different items that Synthetik 2 throws at you is a strange sort of exhilaration, but that comes on top of the gameâs hardcore tactical gameplay. For example, reloading a weapon isnât a simple matter of hitting âRâ here. Instead, you need to unload the gunâs magazine, start a new reload, and then play a Gears of War-style timing mini-game to pull it off right. Each of these actions is a separate input, mind!
Curiously, Synthetik 2 is somewhat similar in concept to Intravenous 2, which we discussed a few weeks back. Both of the games are tactical shooters played from a birdâs eye perspective, and though they differ massively in the visual style and gameplay aspects, they both ask the player to apply some fairly advanced mechanics to what has historically been a simple and straightforward genre. Synthetik 2 launched in Early Access late in 2021, and though thereâs no 1.0 release on the horizon yet, the developer Flow Fire Games sends out regular and sizeable content updates at a brisk pace, as shown with Update 14.
Filip Galekovic
A lifetime gamer and writer, Filip has successfully made a career out of combining the two just in time for the bot-driven AI revolution to come into its own.
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