Todd Howard On Fallout 76 Crossplay And Cross-Progression
Fallout 76, Bethesdaâs MMORPG set in the Fallout universe, is probably more popular today than ever thanks to Amazonâs new TV series. So it makes sense that in a recent interview, Bethesda executive producer Todd Howard was asked about Fallout 76Â and crossplay. And while the ability for PC and console players to mingle sounds off the table, Howard at least seemed more positive about cross-progression.
Why Fallout: New Vegas Is Still Canon After The TV Show
Since the launch of the Fallout TV show earlier this month, all of the Fallout games have exploded in popularity. This includes the black sheep of the family, Fallout 76. The online-only spin-off is seeing more players than ever across all platforms. And as thousands of new players rush into the open-world post-apocalyptic MMORPG, they might expectâlike most games in 2024âthat Fallout 76 would support crossplay or, at least, cross-progression. However, if you play on Xbox you canât play with PC players or PlayStation gamers, and all your progress is tied to that platform, too. And while crossplay seems unlikely, Todd Howard seems more open to a future where cross-progression is a thing in Fallout 76.
On the April 29 episode of Kinda Funnyâs Gamecast, Howard talked about the Fallout franchise and the future of crossplay in Fallout 76.
âWe keep looking into it, but [Fallout 76] wasnât designed that way from the beginning. So obviously we get into server and database silos,â said Howard.
When asked about crossplay or cross-progression, he offered Bethesdaâs opinions on the features that have become standard in 2024.
âHereâs what I would say, which is for us the the more the important thing is cross-progression than cross-playâand we do separate themâweâd love to have it all, sure. Itâs something we are looking at but I will say itâs quiteâthe way that [Fallout 76] architected from the beginningâa technical lift. Not saying we are or arenât doing anything, we are looking at it and seeing where thatâs going to impact people.â
He continued: âI think going forward in the world we want to be in, I think itâs itâs very important and something that you know in our future games that weâre going to be really, really mindful about to make sureâin particular the progressionâthat where you pick up a game youâre able no matter what screen youâre on youâre able to just keep going with your character and what you were doing.â
Funnily enough, Howard did suggest that if employees are annoyed by something in their gamesâlike no crossplayâit becomes a higher priority for them and they fix it.
âWhen we canât pick it up and [make progression,] it does move it up the stack internally.â
So we just need some folks at Bethesda to get annoyed about Fallout 76’s lack of cross-saves, I guess!
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