Halo Infinite Is in Fact Finite, Dev Focusing on Campaign Evolved for PS5

“Whole team’s combined focus to deliver new experiences”

by Sammy Barker Yesterday, 7am

Halo: Campaign Evolved – the remake of Halo: Combat Evolved coming to PS5 next year – will be the focus of dev Halo Studios moving forwards.

As part of a community update, the team has confirmed that it’s ceasing content updates for the existing Xbox and PC exclusive Halo Infinite, which was originally intended to be supported for over a decade. It managed just four years.

“With multiple Halo titles in development, we’ll need our whole team’s combined focus to deliver new experiences with the same passion and care that our community has given us,” a spokesperson for the studio said.

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To be fair, the content drop looks fairly sizeable, and the studio isn’t abandoning the outing entirely – it’ll still be maintained and the servers will remain online, for example.

But the team says it needs to now focus on what’s next:

“As the Halo Studios team shifts focus to in-development projects such as Halo: Campaign Evolved, we’d like to thank our Halo Infinite players for years of steadfast support.”

As there’s no PvP multiplayer in Halo: Campaign Evolved, there have been rumours that Halo Studios is planning a standalone free-to-play client, which will bring the series’ staple competitive suite to the PS5.

We know the future of Master Chief et al is now multiplatform, with PS5 playing a big part of that, so it’s going to be interesting to see what else it has in store beyond its aforementioned remake.

[source halowaypoint.com]

As the Editor of Push Square, Sammy has over 15 years of experience analysing the world of PlayStation, from PS3 through PS5 and everything in between. He’s an expert on PS Studios and industry matters, as well as sports games and simulators. He also enjoys RPGs when he has the time to dedicate to them, and is a bit of a gacha whale.

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